Happy Wheels!

I feel like I could do a whole blog post about Happy Wheels. There is definitely a cool little game-slash-physics engine in there, but it is consistently ignored in favor of inescapable death traps and Justin Beiber murder simulators. To wit: I recorded about an hours’ worth of game, and only saw one or two […]

Legacy of the Wizard: The Route

Warning! This post won’t make any sense if you don’t know Legacy of the Wizard by heart. Which means, like, 99.9% of you. Maybe bookmark the page, revisit it after I’ve recorded and upload the LP, and then it will make sense to you? I dunno. Sorry for the inconvenience.

I got a few interesting […]

Survivor: South Pacific (week one)

I’ll add an image here later. Peanut’s on my computer right now looking at porn. Sorry!

Welcome to Survivor: South Pacific. They had to call it that because Survivor: They’re In Samoa Again just isn’t as catchy.

So, Ozzy and Coach. That’s a thing that happened.

My contempt for Coach is well documented in my […]

The Route-Planning Problem

When you play a game for the first time, you probably just kind of bumble through it, learning as you go, until you hit the end (or until you quit). I am certain this accounts for well over 99% of all gameplay experiences out there.

When you play a game the second time, it’s likely […]

Survivor: Redemption Island (Finale)

I cannot for the life of me find my notes for week twelve, and I am not inclined to re-watch the episode. The highlights were interesting, but most of it was just the continuation of The Boston Rob Show (feat. Phillip!).

The highlights were as follows: Andrea shows up on Redemption Island and gives […]

How We Trolled the BGMF Thunderdome

One of Talking Time’s more persistant forum games is the Best Game Music Forever Thunderdome. A theme is presented, and people nominate pieces of video game soundtracks which fit that theme. Once there are enough to fill a tournament-style bracket the songs are pitted against each other, and simple majority vote determines who advances through […]

Three Unrelated-Except-They-Are-All-About-Video-Games Things

Vidjagame Thing the First: You may or may not be interested in the new Let’s Play series: Chocobo Racing. (But if you’re not interested, it’s probably because you hate fun.)

Vidjagame Thing the Second: I want a version of Happy Wheels that isn’t so overrun with 13-year-olds executing basement torture fantasies. The cheap thrill of […]

Minitroid Tech Demo World Map

Here’s a thing I whipped up today. You, ah, may need to zoom in on it a bit.

(This goes with Minitroid Tech Demo. Click this link then scroll down a smidge.)

Board Games

I recently had cause to re-organize my and Peanut’s board game collection, so I figured I’d snap off a shot of it:

I’m especially fond of the classic games in the wooden boxes. They sit on the shelf like books. Very classy. Every year I hope Target does another series of them, but they […]

What I Read in August

John Dies at the End by David Wong

Horror and black comedy are no strangers to one another. The two terms have become almost synonymous in modern media, to the point where anything scary or disturbing is almost expected to be funny or ironic at the same time. There isn’t a great deal of horror […]