Let’s play Sonic Adventure 2

The Sonic Adventure 2 LP series is behind me at long last. Thank. Merciful. Christ. This series taught me quite a bit about how I need to approach game selections going forward, especially requests.

This game was requested for part of the Talking Time fundraiser, which came with a not-exactly-small price tag attached to […]

The Plot of Metal Gear (as concisely as possible)

One of the defining Metal Gear series is its incredibly dense and complicated storyline, a military fantasy epic filled with betrayals, amazing coincidences, pratfalls and switchbacks, double- and triple-crosses, supernatural and technobabble elements, and yes, a plot hole or two. It’s so difficult to keep all the schemes and players straight, in fact, that Kojima […]

The Science of BONK: A Methodology for Quantifying the Violence in River City Ransom

Today I put the finishing touches on River City Ransom, which Dan (KefkaFloyd) and I played back in December. Please to be enjoying the playlist:

Throughout the LP I kept a running tally of how we were dispatching each dude. What sorts of violence were Dan and I most drawn to? The people had […]