Introducing the Vivecci Guild

Since I decided to pass on Final Fantasy XIV for now, that freed up $80 to spend on other games this month. I spent it as follows:

  • Tomb Raider (PSN, $10)
  • Tomb Raider Anniversary (360, $20)
  • Professor Layton and the Unwound Future (DS, $30)
  • Etrian Odyssey III: The Drowned City (DS, $30)

Er… okay, that adds up to $90. I’ll skip lunch two days next week.

Both Tomb Raider titles are aces, but for different reasons, and Layton is Layton, which is about the highest praise I can give it. On the subject of EO3, though, I must say I fell in love with the game upon opening the box and noticing that it contains a hand-to-god fold-out insert. On one side are all the character classes, complete with skill trees. On the other, a full-color poster worthy of hanging on the wall. (You know, if you haven’t yet developed a distaste for damaging your awesome game swag with nail holes or scotch tape residue.)

Since I had to sacrifice FF14 in order to afford it, it seemed only fitting to name my guild after the lallafell I’m not playing: Guild Vivecci.

I’ll probably have a lot more to say about all these games in the coming weeks, but for now I need to get back to mapping. Ta!

1 comment to Introducing the Vivecci Guild

  • Metal Man Master

    Its release day passed me by since I’ve been playing Dragon Quest IX and rebuying other Dragon Quests (that I still haven’t put much time back in due to DQIX), but I’ll definitely be getting Etrian Odyssey III soon. Postery stuff* is something I love about old NES and SNES RPGs, and it’s something I’m looking forward to along with that awesome new FPRPG.

    *First prints of Chrono Trigger DS came with a poster too, but blown up box art art was pretty lame. Why that, and not a map of different era world maps?

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