The United States of Scribblenauts

Alabama: Scribblenauts doesn’t know how to draw an Alabama, so it gave me an aba instead, which is a kind of eel. There wasn’t any water in the level I was on so it just kind of flopped helplessly on the ground next to me. Things were off to a great start!

Alaska: Now I […]

…why?

From 2005 to 2008 I maintained a blog about my experiences working in the drug test industry. Every Saturday I revive one of those experiences here. The following was originally posted June 26, 2006.

…why? It’s about 5:03 p.m. I’m in the back room stacking boxes of collection kits, waiting for my girlfriend […]

implied

Like everyone else on the internet, I once teamed up with an artist to make a webcomic. It didn’t get very far, but I’ll share one here each Friday until there aren’t anymore. Enjoy.

Return of the Throwback

So we get eight more weeks of Throwback this December. I believe the technical term for this development is “groovy”. I know about this comeback because my buddy sent me a text message at 8:14 this morning telling me as much, waking me up at least fifteen minutes before my alarm was set to go […]

Time to get a DSi! …and some other stuff.

Stuff!

– My good buddy Dan has started up a new blog. My best guess is thatit’s going to be primarily of the “ridiculous nonsense” variety, which is more or less my favorite type of blog. I think he’s going to take a crack at daily updates, and I hope he’s at least as successful […]

The character who won’t leave my head.

Here’s a frequent-ish occurence: I’ll be laying in bed trying to fall asleep when an extraordinarily vivid almost perfectly-formed character will just suddenly pop into existence and then not leave. Sometimes I’ll get up and try to expunge the interloper with some slipshod writing. Sometimes I just toss and turn until I drift off into […]

A thought about damage caps.

In RPGs, when one character attacks another, the amount of damage dealt is represented by a number. In the long and storied history of the genre this has meant everything from carefully-calculated two-digit hits to streams of nines flying by faster than the human eye can keep up.

What I want to know is this: […]

This blog post might get me fired.

Actually it’s been carefully constructed to ensure that I won’t. So let’s talk about that a bit.

The peemeister gig was pretty good from a content standpoint, since it was a kind of quirky job virtually everyone loathes but virtually no one knows anything about. As an added bonus my bosses were actually cool with […]

Long stretches of time.

From 2005 to 2008 I maintained a blog about my experiences working in the drug test industry. Every Saturday I revive one of those experiences here. The following was originally posted May 25, 2006.

Long stretches of time. The truth of the matter is that the vast, vast majority of my time here […]

game

Like everyone else on the internet, I once teamed up with an artist to make a webcomic. It didn’t get very far, but I’ll share one here each Friday until there aren’t anymore. Enjoy.